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+# -----------------------------------------------------------------------------
+# Misc. options
+#
 OPTIONS=autodig
+OPTIONS=!bones
 OPTIONS=!cmdassist
 OPTIONS=color
+OPTIONS=clicklook
 #OPTIONS=DECgraphics
 #OPTIONS=extmenu
+OPTIONS=force_invmenu
 OPTIONS=fruit:mango
 OPTIONS=gender:female
+OPTIONS=herecmd_menu
+#OPTIONS=hilite_hidden_stairs
 OPTIONS=hilite_pet
+OPTIONS=hilite_pile
+OPTIONS=hitpointbar
 OPTIONS=lit_corridor
 OPTIONS=!lootabc
-OPTIONS=menustyle:f
-OPTIONS=msghistory:100
-OPTIONS=msg_window:r
+OPTIONS=menu_objsyms
+OPTIONS=menucolors
+OPTIONS=menustyle:full
+OPTIONS=msghistory:500
+OPTIONS=msg_window:reversed
+OPTIONS=paranoid_confirmation:attack pray wand-break Were-change Remove
+#OPTIONS=pile_limit:2
 OPTIONS=pettype:cat
-OPTIONS=runmode:w
+OPTIONS=pushweapon
+OPTIONS=!rest_on_space
+OPTIONS=runmode:walk
 OPTIONS=showexp
-OPTIONS=!sparkle
+OPTIONS=showrace
+OPTIONS=sparkle
 OPTIONS=standout
+OPTIONS=time
 OPTIONS=timed_delay
+OPTIONS=use_darkgray
+OPTIONS=use_inverse
+OPTIONS=!verbose
+OPTIONS=wraptext
 
+# -----------------------------------------------------------------------------
+# Character types
+#
 OPTIONS=name:Kisaragi Mika
 OPTIONS=dogname:Kafka
 OPTIONS=catname:Nyko
 
-#OPTIONS=role:v,align:l
+OPTIONS=role:v,align:l
 #OPTIONS=role:b,align:n
-OPTIONS=role:w,align:n
+#OPTIONS=role:w,align:n
 #OPTIONS=role:a
 #OPTIONS=role:s
 #OPTIONS=role:t
 OPTIONS=race:human
 
+# -----------------------------------------------------------------------------
+# Auto pickups
+#
 OPTIONS=autopickup,pickup_types:$
+
+# -----------------------------------------------------------------------------
+# Symbols
+#
+SYMBOLS=S_boulder:0
+
+# -----------------------------------------------------------------------------
+# Status hilites
+#
+
+# Ensure changes will be shown for a few turns after they happen.
+OPTIONS=statushilites:10
+
+# Always show gold as the proper color.
+OPTIONS=hilite_status:gold/always/yellow
+
+# Show when XL changes.
+OPTIONS=hilite_status:experience-level/down/red/up/green
+
+# Show when maximum hitpoints change.
+OPTIONS=hilite_status:hitpoints-max/down/red/up/green
+
+# Show when maximum power changes.
+OPTIONS=hilite_status:power-max/down/red/up/green
+
+# Show when armor class changes.
+OPTIONS=hilite_status:armor-class/down/green/up/red
+
+# Show bad conditions.
+OPTIONS=hilite_status:condition/major_troubles/red&bold
+
+# Show hunger.
+OPTIONS=hilite_status:hunger/satiated/brightgreen
+OPTIONS=hilite_status:hunger/hungry/yellow
+OPTIONS=hilite_status:hunger/weak/red&bold
+OPTIONS=hilite_status:hunger/fainting/red&bold
+
+# Specify multiple cutoffs for all ability scores.
+OPTIONS=hilite_status:characteristics/red
+OPTIONS=hilite_status:characteristics/>6/orange
+OPTIONS=hilite_status:characteristics/>8/brown
+OPTIONS=hilite_status:characteristics/>11/yellow
+OPTIONS=hilite_status:characteristics/>13/green
+OPTIONS=hilite_status:characteristics/>16/cyan
+OPTIONS=hilite_status:characteristics/>18/lightblue
+
+# Hilight multiple encumbrance statuses.
+OPTIONS=hilite_status:carrying-capacity/burdened/yellow/stressed/orange
+
+# Percentage cutoffs for hitpoints.
+OPTIONS=hilite_status:hitpoints/100%/brightgreen
+OPTIONS=hilite_status:hitpoints/<100%/green
+OPTIONS=hilite_status:hitpoints/<60%/yellow
+OPTIONS=hilite_status:hitpoints/<40%/red
+
+# Percentage cutoffs for power.
+OPTIONS=hilite_status:power/100%/brightgreen
+OPTIONS=hilite_status:power/<100%/green
+OPTIONS=hilite_status:power/<60%/yellow
+OPTIONS=hilite_status:power/<40%/red
+
+# -----------------------------------------------------------------------------
+# Menu colors
+#
+
+MENUCOLOR="[Bb]lessed"=cyan&bold
+MENUCOLOR="holy"=cyan&bold
+MENUCOLOR="[Cc]ursed"=orange&bold
+MENUCOLOR="unholy"=orange&bold
+MENUCOLOR="[Uu]ncursed"=green
+
+# Things that explodes BoH.
+MENUCOLOR="cancellation"=red&bold
+MENUCOLOR="tricks"=red&bold
+MENUCOLOR="holding"=red&bold
+MENUCOLOR="[Cc]ursed bag of holding"=orange&bold
+MENUCOLOR="[Bb]lessed( greased)? bag (of|called) holding"=brightgreen&bold
+MENUCOLOR="[Uu]ncursed bag (of|called) holding"=red&bold
+
+# Things that need special care.
+MENUCOLOR="smoky"=yellow&bold
+MENUCOLOR="milky"=white&bold
+MENUCOLOR="scare monster"=white
+MENUCOLOR="dunce cap"=orange
+MENUCOLOR="(cocka|chicka)trice corpse"=red
+
+MENUCOLOR="[Cc]ursed luckstone"=red
+MENUCOLOR="[Uu]ncursed (luck|touch)stone"=white
+MENUCOLOR="[Bb]lessed (luck|touch)stone"=brightgreen
+
+MENUCOLOR="[Cc]ursed unicorn horn"=red
+MENUCOLOR="[Uu]ncursed unicorn horn"=white
+MENUCOLOR="[Bb]lessed( [+-].)? unicorn horn"=brightgreen
+
+MENUCOLOR="loadstone\|wand \(of\|called\) cancellation"=red&bold
+# Color only the real Amulet
+MENUCOLOR="Amulet of Yendor named"=magenta
+MENUCOLOR="gold piece"=yellow
+
+# Randomized appearances.
+MENUCOLOR="(plumed|etched|crested|visored) helmet"=white
+MENUCOLOR="tattered cape|ornamental cope|opera cloak|piece of cloth"=white
+MENUCOLOR="(old|padded|riding|fencing) gloves"=white
+MENUCOLOR="(mud|snow|riding|buckled|hiking|combat|jungle) boots"=white
+
+# Worthless stones.
+MENUCOLOR="worthless piece"=magenta
+MENUCOLOR="flint stone"=magenta
+
+# Forgotten spell
+MENUCOLOR="[a-zA-Z] - [a-zA-Z ]+[ ]+[0-9]+\*[ ]+[a-z]+[ ]+[0-9]+%"=magenta
+
+# -----------------------------------------------------------------------------
+# Message types
+#
+
+# displacing pets
+MSGTYPE=hide "You swap places with .*"
+
+# unclogging the screen
+MSGTYPE=hide "Your tentacles suck the .*"
+MSGTYPE=hide "Something is engraved here on the headstone."
+MSGTYPE=hide "You hit the rock with all your might."
+
+# delayed instadeaths
+MSGTYPE=stop "The .* (grabs|swings itself around) you!"
+MSGTYPE=stop "You don't feel very well."
+MSGTYPE=stop "You are turning a little green."
+MSGTYPE=stop "Your limbs are getting oozy."
+MSGTYPE=stop "Your skin begins to peel away."
+MSGTYPE=stop "You are turning into a green slime."
+MSGTYPE=stop "You are slowing down."
+MSGTYPE=stop "Your limbs are stiffening."
+MSGTYPE=stop "It constricts your throat!"
+MSGTYPE=stop "You find it hard to breathe."
+MSGTYPE=stop "You're gasping for air."
+MSGTYPE=stop "Your blood is having trouble reaching your brain."
+MSGTYPE=stop "You can no longer breathe."
+MSGTYPE=stop "You're turning blue."
+MSGTYPE=stop "Your consciousness is fading."
+MSGTYPE=stop "You feel deathly sick."
+MSGTYPE=stop "You feel (much|even) worse."
+
+# Things that aren't dangerous by themselves but could kill you if you don't notice.
+MSGTYPE=stop "You fail to cast the spell correctly."
+MSGTYPE=stop "You see here a c(hi|o)ckatrice corpse."
+MSGTYPE=stop "You are beginning to feel weak."
+
+# Don't speed past wrest message when wresting
+MSGTYPE=stop "You wrest .*"
+
+# Don't miss the vibrating square
+MSGTYPE=stop "You feel a strange vibration under your *."
+MSGTYPE=stop "You feel a strange vibration beneath you."