)
where
import Bindings.EsounD
+import Control.Exception.Control
import Control.Monad.IO.Class
+import Control.Monad.IO.Control
import Control.Monad.Trans.Region
import Control.Monad.Trans.Region.OnExit
import Control.Monad.Unicode
import Data.Bits
import Data.StorableVector.Lazy as L
-import Foreign.C.String
import Network
import Prelude.Unicode
import Sound.EsounD.Streams
import Sound.EsounD.Internals
import System.IO
import System.IO.SaferFileHandles.Unsafe
-
+import Text.Printf
-- ^ An opaque ESD handle for playing a stream.
data Player fr ch (r ∷ ★ → ★)
dup pl = do ch' ← dup (plCloseH pl)
return pl { plCloseH = ch' }
-instance Frame fr ⇒ Writable (Player fr Mono) (L.Vector fr) where
- write pl v
- = liftIO $ sanitizeIOError $ L.hPut (plHandle pl) v
+instance Stream (Player fr ch) where
+ streamSampleRate = plRate
+
+instance Frame fr ⇒ WritableStream (Player fr Mono) (L.Vector fr) where
+ writeFrames pl v
+ = liftIO $
+ sanitizeIOError $
+ do L.hPut (plHandle pl) v
+ hFlush (plHandle pl)
-instance Frame fr ⇒ Writable (Player fr Stereo) (L.Vector fr, L.Vector fr) where
- write pl (l, r)
- = liftIO $ sanitizeIOError $ L.hPut (plHandle pl) (interleave l r)
+instance Frame fr ⇒ WritableStream (Player fr Stereo) (L.Vector fr, L.Vector fr) where
+ writeFrames pl (l, r)
+ = liftIO $
+ sanitizeIOError $
+ do L.hPut (plHandle pl) (interleave l r)
+ hFlush (plHandle pl)
-- | Open an ESD handle for playing a stream.
openPlayer ∷ ∀fr ch s pr.
- ( Frame fr
- , Channels ch
- , MonadIO pr
- )
- ⇒ Int -- ^ sample rate for the stream.
- → HostName -- ^ host to connect to.
- → Maybe String -- ^ name used to identify this stream to
- -- ESD (if any).
+ ( Frame fr
+ , Channels ch
+ , MonadControlIO pr
+ )
+ ⇒ Int -- ^ sample rate for the stream.
+ → Maybe HostName -- ^ host to connect to.
+ → Maybe String -- ^ name used to identify this stream to
+ -- ESD (if any).
→ RegionT s pr (Player fr ch (RegionT s pr))
openPlayer rate host name
- = do h ← liftIO openSocket
+ = mask_ $
+ do h ← liftIO openSocket
ch ← onExit $ sanitizeIOError $ closeSocket h
return Player {
plRate = rate
}
where
fmt :: C'esd_format_t
- fmt = frameFmt ((⊥) ∷ fr) .&.
- channelFmt ((⊥) ∷ ch) .&.
- c'ESD_STREAM .&.
+ fmt = frameFmt ((⊥) ∷ fr) .|.
+ channelFmt ((⊥) ∷ ch) .|.
+ c'ESD_STREAM .|.
c'ESD_PLAY
openSocket :: IO Handle
- openSocket = withCString host $ \hostPtr →
+ openSocket = withCStrOrNull host $ \hostPtr →
withCStrOrNull name $ \namePtr →
c'esd_play_stream
fmt
(fromIntegral rate)
hostPtr
namePtr
- ≫= wrapSocket "esd_play_stream() returned an error"
+ ≫= wrapSocket
+ ( printf "esd_play_stream(%s, %s, %s, %s) returned an error"
+ (show fmt )
+ (show rate)
+ (show host)
+ (show name)
+ )