module Sound.EsounD.Internals
- ( wrapSocket
+ ( Frame(..)
+
+ , Channels(..)
+ , Mono
+ , Stereo
+
+ , wrapSocket
, closeSocket
, withCStrOrNull
)
where
import Bindings.EsounD
+import Data.Int
import Foreign.C.String
import Foreign.C.Types
import Foreign.Ptr
import System.Posix.IO
import System.Posix.Types
+class Frame fr where
+ frameFmt ∷ fr → C'esd_format_t
+
+instance Frame Int8 where
+ frameFmt _ = c'ESD_BITS8
+
+instance Frame Int16 where
+ frameFmt _ = c'ESD_BITS16
+
+class Channels ch where
+ channelFmt ∷ ch → C'esd_format_t
+
+data Mono
+instance Channels Mono where
+ channelFmt _ = c'ESD_MONO
+
+data Stereo
+instance Channels Stereo where
+ channelFmt _ = c'ESD_STEREO
+
+
wrapSocket :: String -> CInt → IO Handle
wrapSocket e (-1) = fail e
wrapSocket _ fd = fdToHandle (Fd fd)