1 # -*- hengband-pickpref -*-
3 # Preference of the Object Auto-picker/Destroyer
7 # ESC ^Q : Command mode
8 # q _ : Quit (command mode only)
9 # hjkl2468 : Move (command mode only)
10 # ^B ^N ^P ^F : Move (always)
11 # ^I : Choose from inventry/equipment
12 # ^S : pick up / destroy / leave on floor
13 # ^U : identified / unidentified / ...
14 # ^L : Insert name of the last auto-destroyed item.
15 # '/' : Search string, or search an item specified by ^I or ^L.
17 # 'N' : Search previous
20 # Redefine colors here. Colors in "pref.prf" doesn't seem to be
21 # applied. Possibly a bug?
22 V:6:0x01:0x60:0x60:0xFE
24 #===============================================================
25 # Class specific configurations: they should have the highest
27 #===============================================================
28 %:pick.d/classes/archer.prf
29 %:pick.d/classes/magic-eater.prf
30 %:pick.d/classes/mirror-master.prf
31 %:pick.d/classes/monk.prf
32 %:pick.d/classes/ninja.prf
34 #===============================================================
36 #===============================================================
40 mushroom of restoring#!k!s!d
43 #===============================================================
45 #===============================================================
47 # No players would rely on torches. Just leave them on the floor.
50 # Level 1..25: Players usually have no permanent light sources and
51 # they rely on lanterns.
52 ?:[NOT [GEQ $LEVEL 25]]
57 # Level 25..: Players usually have permanent light sources, and they
58 # are often artifacts. Leave lanterns and feanorian lamps on the
59 # floor, even if they are ego.
67 #===============================================================
69 #===============================================================
70 phial of galadriel#%all;@A0!!
76 #===============================================================
78 #===============================================================
91 # Unidentified missiles are potentially useful.
94 #===============================================================
96 #===============================================================
98 # Ego or artifact broken daggers or swords are repairable. Always pick
101 artifact weapons:broken
103 # We don't want to discard rare weapons or armors even if they aren't
105 !worthless weapons:blade of chaos
106 weapons:blade of chaos
107 shields:mirror shield#!k
108 weapons:poison needle
112 # Discard boring weapons and armors depending on the player level.
113 # TODO: Move the Weaponsmith to the class-specific file.
114 ?:[AND [GEQ $LEVEL 10] [NOT [EQU $CLASS Weaponsmith]]]
118 ?:[AND [GEQ $LEVEL 25] [NOT [EQU $CLASS Weaponsmith]]]
123 # Unidentified weapons are potentially useful. Pick them all.
127 #===============================================================
129 #===============================================================
131 potion of cure critical wounds#@q0
134 potion of resistance#!*
136 potion of *healing*#!*
138 potion of enlightenment#!*
140 potion of self knowledge#!*
141 potion of new life#!*
143 potion of strength#!k
145 potion of dexterity#!k
146 potion of constitution#!k
147 potion of intelligence#!k
148 potion of charisma#!k
150 potion of restore life levels#!k!s!d
151 ~potion of restore charisma
153 !potion of apple juice
155 !potion of cure light wounds
156 !potion of infra-vision
157 !potion of neo-tsuyoshi special
158 !potion of neutralize poison
159 !potion of slime mold juice
160 !potion of slow poison
163 #===============================================================
165 #===============================================================
168 scroll of phase door#@r0
171 scroll of teleportation#@r1
172 scroll of teleport level#!k!s!r
174 scroll of monster confusion#!k@r2
175 scroll of identify#@r8
177 # Players may be relying on Rod of Recall. If they aren't collecting
178 # the scrolls leave them on the floor. If they are, pick them with a
179 # specific inscription.
180 collecting:scroll of word of recall
181 ~scroll of word of recall#!k!d!r@r9
183 scroll of destruction#!*
184 scroll of *destruction*#!*
185 scroll of acquirement#!*
186 scroll of genocide#!*
187 scroll of mundanity#!*
188 scroll of recharging#!*
189 scroll of reset recall#!*
191 !scroll of curse weapon
192 !scroll of curse armor
195 #===============================================================
197 #===============================================================
200 wand of stone to mud#!k!s
201 wand of teleport other#!k!s
202 wand of disintegrate#!k!s
204 wand of dragon's flame#!k!s
205 wand of dragon's frost#!k!s
207 # Magic-eaters should pick every wand except for useless ones.
208 ?:[EQU $CLASS Magic-Eater]
211 # Otherwise leave these wands on the floor.
212 ?:[NOT [EQU $CLASS Magic-Eater]]
213 ~wand of drain life#!k!s
214 ~wand of confuse monster
215 ~wand of sleep monster
218 #===============================================================
220 #===============================================================
221 staff of trap location#!k@u0
222 staff of detect evil#!k!s@u1
223 staff of perception#!k@u8
226 staff of healing#!k!s!d
227 staff of power#!k!s!d
229 staff of *destruction*#!*
231 # Magic-eaters should pick every staff.
232 ?:[EQU $CLASS Magic-Eater]
233 magical devices:staff
236 #===============================================================
238 #===============================================================
239 rod of trap location#!k@z0
240 rod of detection#!k!s@z0!!
241 rod of illumination#!k@z1
243 rod of perception#!k!s!d@z8!!
247 rod of recall#!k!s!d!z@z9!!
248 rod of stone to mud#!k!s
253 rod of lightning balls
255 # Magic-eaters should pick every rod.
256 ?:[EQU $CLASS Magic-Eater]
259 # Otherwise leave these wands on the floor.
260 ?:[NOT [EQU $CLASS Magic-Eater]]
264 ~rod of lightning bolts
266 ~rod of confuse monster#!k!s
267 ~rod of sleep monster
270 #===============================================================
272 #===============================================================
274 # Some rings are totally worthless, like Ring of Protection [-5].
278 identified:ring of nether resistance#%all
279 identified:ring of speed#!k
282 # Ring of teleportation is a bad item.
283 !ring of teleportation
285 # Some rings may have some value but are not worth wearing.
291 # Unidentified rings are always worth identifying, unless they are
292 # known to be useless.
295 #===============================================================
297 #===============================================================
299 # Some amulets are totally worthless, like Amulet of Strength [-5].
306 !amulet of teleportation
308 # Useful but dangerous at the same time.
309 amulet of anti-magic#!w!k!s
310 amulet of anti-teleportation#!w!k!s
312 # Unidentified amulets are always worth identifying, unless they are
313 # known to be useless.
316 #===============================================================
318 #===============================================================
319 ~first realm's first spellbooks#@ma!k
320 ~first realm's second spellbooks#@mb!k
321 first realm's third spellbooks#@mc!k
322 first realm's fourth spellbooks#@md!k
324 ~second realm's first spellbooks#@me!k
325 ~second realm's second spellbooks#@mf!k
326 second realm's third spellbooks#@mg!k
327 second realm's fourth spellbooks#@mh!k
329 !unreadable first spellbooks
330 !unreadable second spellbooks
331 ~unreadable third spellbooks
332 unreadable fourth spellbooks
334 #===============================================================
336 #===============================================================
338 # Statues are useless but some are expensive.
346 #===============================================================
348 #===============================================================
352 #===============================================================
353 # Corpses or Skeletons
354 #===============================================================
355 wanted corpses or skeletons#!k
357 #===============================================================
359 #===============================================================
361 # Auto-inscribe resistances.
362 ~*identified* artifact items#%all
363 ~*identified* ego items#%all
370 #===============================================================
372 #===============================================================
379 # Pick all the non-junks until the player reaches a specific level.