{-# LANGUAGE
EmptyDataDecls
+ , FlexibleInstances
+ , MultiParamTypeClasses
+ , TypeFamilies
, UnicodeSyntax
#-}
module Sound.EsounD.Internals
, Mono
, Stereo
+ , Mux(..)
+
, wrapSocket
, closeSocket
, withCStrOrNull
where
import Bindings.EsounD
import Data.Int
+import Data.StorableVector.Lazy as L
import Foreign.C.String
import Foreign.C.Types
import Foreign.Ptr
class Channels ch where
channelFmt ∷ ch → C'esd_format_t
+class (Frame fr, Channels ch) ⇒ Mux (vec ∷ ★ → ★) fr ch where
+ type DemuxedVec vec fr ch
+ mux ∷ DemuxedVec vec fr ch → vec fr
+
+-- Mono
data Mono
+
instance Channels Mono where
channelFmt _ = c'ESD_MONO
+instance Frame fr ⇒ Mux vec fr Mono where
+ type DemuxedVec vec fr Mono = vec fr
+ mux = id
+
+-- Stereo
data Stereo
+
instance Channels Stereo where
channelFmt _ = c'ESD_STEREO
+instance Frame fr ⇒ Mux L.Vector fr Stereo where
+ type DemuxedVec L.Vector fr Stereo = (L.Vector fr, L.Vector fr)
+ mux (left, right) = loop left right
+ where
+ -- THINKME: consider using storablevector-streamfusion
+ loop l r
+ = let Just (lFr, l') = L.viewL l
+ Just (rFr, r') = L.viewL r
+ lr' = loop l' r'
+ in
+ L.cons lFr (L.cons rFr lr')
+
+-- Utility functions
wrapSocket ∷ String → CInt → IO Handle
wrapSocket e (-1) = fail e
wrapSocket _ fd = fdToHandle (Fd fd)
{-# LANGUAGE
- FlexibleInstances
+ FlexibleContexts
+ , FlexibleInstances
, KindSignatures
, MultiParamTypeClasses
, UnicodeSyntax
, ScopedTypeVariables
+ , TypeFamilies
#-}
-- | EsounD player streams.
module Sound.EsounD.Player
import Control.Monad.Trans.Region.OnExit
import Control.Monad.Unicode
import Data.Bits
-import Data.StorableVector.Lazy as Lazy
+import Data.StorableVector.Lazy as L
import Foreign.C.String
import Network
import Prelude.Unicode
-import Sound.EsounD.Streams
+import Sound.EsounD.Streams
import Sound.EsounD.Internals
import System.IO
import System.IO.SaferFileHandles.Unsafe
dup pl = do ch' ← dup (plCloseH pl)
return pl { plCloseH = ch' }
-instance Frame fr ⇒ Writable (Player fr Mono) (Lazy.Vector fr) where
- write pl v
- = liftIO $ sanitizeIOError $ Lazy.hPut (plHandle pl) v
+instance (Mux L.Vector fr ch, dvec ~ DemuxedVec L.Vector fr ch) ⇒ Writable (Player fr ch) dvec where
+ write pl dvec
+ = liftIO $ sanitizeIOError $ L.hPut (plHandle pl) (mux dvec)
-- | Open an ESD handle for playing a stream.
openPlayer ∷ ∀fr ch s pr.
#-}
-- | EsounD stream I/O
module Sound.EsounD.Streams
- ( Writable(..)
+ ( Writable(..)
+ , Mux(..) -- defined by Internals
)
where
-import Control.Monad.IO.Class
+import Control.Monad.IO.Class
import Control.Monad.Trans.Region
+import Sound.EsounD.Internals
-class Writable ws v where
+class Writable ws dvec where
write ∷ ( AncestorRegion pr cr
, MonadIO cr
)
- ⇒ ws (RegionT s pr) → v → cr ()
+ ⇒ ws (RegionT s pr) → dvec → cr ()